In fact, at the end of each battle, each of your characters will likely have 99 Sphere Grid levels (the maximum available). This is a sphere grid that has had its spheres replaced using clear spheres, for the purposes of min/maxing stats. For both the standard sphere grid and the expert sphere grid you can get my recommended stats without using a single clear sphere. You can get an infinite number of moves (sphere levels or … All trademarks are property of their respective owners in the US and other countries. The stat … Expert grid - 792. Good luck, and take breaks as you need to avoid burnout. The formula is “the character’s kill count” multiplied by 100. Triple Overdrive In fact, at the end of each battle, each of your characters will likely have 99 Sphere Grid levels (the maximum available). Characters who are switched out during their first turn, KO'd, or petrified at the end of the battle will not gain AP. Where before you had a character with certain attributes that were stronger or weaker than other characters, due to their "Class". Make sure that you also have your characters equipped with armor that has the Auto-Phoenix auto-ability so that you can revive your characters as they are KO’d. You will need to obtain the weapons for starters. regardless of which you pick. There are three ironclad rules: 1. OP has organized his clears/replaces into regions for visual effect. This section of the strategy guide is intended to be used when you’ve reached the end game content for Final Fantasy X. Now fill in the whole sphere grid using step 10 and 11, this should take a good 5-10 hours to do. This method is for power leveling your characters and is not meant to be used if you’re just having trouble defeating one of the story bosses. The total obtainable stat in the sphere grid are limited. This leveling technique focuses on three auto-abilities, an Overdrive mode setting and battling one specific fiend, the Don Tonberry, in the Monster Arena. The three auto-abilities that you will be using are: Triple AP I've started a thread for my current project of building a cheat compilation for the Final Fantasy X game. The No Sphere Grid/No Summon/No Overdrive challenge was designed for those who find the normal game and standard No Sphere Grid challenge too easy, and want an extra challenge. depends what you mean by max all, if you're including hp then no you need to clear a bunch to get that up, but you can get 255 in everything except 1 stat group for certain characters. Each time you attack Don Tonberry it will use a move called Karma. Check out the guide for obtaining Triple AP weapons below: Triple AP WeaponsObtaining weapons that have the Triple AP auto-ability which will allow you to level your characters expediently. INTRODUCTION Welcome to the toughest challenge in Final Fantasy X. Triple Overdrive can be added by obtaining 30 Winning Formula. It contains roughly fifty more nodes than the Expert Sphere Grid, which makes it ideal for maxing out stats. I got all my stats to 255 including luck and managed 78000 hp for yuna FFX: Sphere Master achievement in Final Fantasy X/X-2 HD Remaster: Complete a Sphere Grid for one character - worth 15 Gamerscore Alternatively, if they do not have the Comrade Overdrive Mode, you can use Stoic as well. You need to have a character attacking that will cause Don Tonberry to do 99,999 damage in your party. How to do Stat Maxing? You can get the various spheres that add stats to empty nodes from beating monsters in the arena as well, but each one only drops one (2 with overkill) at a time. In fact, you'll have extra sphere nodes to fill in with whatever you want. Standard grid - 860. Is there a limit to how much characters can level up/gain spheres? 2. The weapons you obtain through this method will have just one of the auto-abilities that you need. 775 Sphere slots on the normal sphere grid, ~720 on the expert grid (not counting abilities). (1) A Power Sphere activates the following kinds of nodes on the Sphere Grid: - Strength stat increase - Defense stat increase - HP stat increase (2) A Mana Sphere … Many of the strongest enemies and bosses in the game will require you to completely level your characters through their Sphere Grids. With weapons that contain all three of these auto-abilities, you then need to set your character’s Overdrive mode to “Comrade” which will cause their Overdrive gauge to fill when their allies take damage. Final Fantasy X-2 was originally released on Playstation 2 by Square Enix in 2003. Check out the stat maxing guide below for more information: Stat MaxingTips for leveling your characters through the Sphere Grid and ensuring their stats are as high as possible. [FFX] Expert sphere grid max stats: 99,999 HP possible or not? Even though the expert sphere grid takes away some nodes, I'm using it for my playthrough. This method is part of the steps you will need to take if you wish to maximize your characters levels and stats. But yeah, how should I most effectively go about grid maxing? 1) Max Stats and fight him straight up (Takes up to an hour) - I can't do this due to filling my sphere grid up with random nodes. - I can't even begin to explain how hard it will be to get 5 Zanmato's off in a row without failing. The amount of AP needed to generate Sphere … I do not recommend using Clear Sphere's for any other stats. A character's max HP can be increased through using Power Spheres to activatee HP nodes on the Sphere Grid. This method will make it easy for you gain AP quickly. If the player defeats the enemy using an aeon, then Yuna will be treated as having taken a turn even if she only summoned.When enough AP is earned, the character gains a Sphere Level (\"S.Lv\"). What makes it useless is: Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Sphere Grid The Sphere Grid found in Final fantasy X shows a departure from the normal formula of character development. Check out the Overdrive Modes section below for more information: Overdrive ModesAn overview of the modes that you can set for your character’s overdrives. Also, why does everyone say Break HP Limit/HP over 9999 is useless? 2) Zanmato his arse 5 times in a row. You can attain max stats (aside from maybe HP on the expert one.) Just activate those nodes, there's plenty of space to max everything you need and then some even on the Expert Grid. The effect will be minor, but it is the only useful thing that you can do with that last node. With your weapons in hand, your armor that has the Auto-Phoenix auto-ability, a healthy compliment of Phoenix Downs, you are now ready to fight Don Tonberry. Rikku will be in the 186-201 Agility tier, but everyone else will be in the 170-185 tier. The HD Remaster version includes extra dresspheres, better graphics and an entirely new mini-game called Creature Creator. Finally, you will need to add the Overdrive → AP auto-ability. Alternatively you can customize the Double Overdrive auto-ability, though it won’t be as fast. You can max out characters stats on both grids, but the number of extra and empty nodes on the Standard Grid makes it an easier challenge to accomplish. Hey guys, I remember loving FFX when I played it as a teenager on PS2 but I cant remember how the sphere grid works. You will likely lose your first game of Blitzball—the opening match is … They can be obtained by defeating Ironclad, which will drop 2 HP Spheres when Overkilled. Never activate any node on the Sphere Grid. Blitzball is hard, but be patient. Once you've completed the sphere grid you'll probably have levels of around 150 ish for your stats, except luck which will still be relatively low, and your HP should be around 17,000. It received an HD remaster along with Final Fantasy X on Playstation 3 and Playstation 4.. These videos aim to show the best tips and tricks to max your stats on Final Fantasy X and legitimately beat the Dark Aeons without just summoning Yojimbo and praying for Zanmato.. ... For this set of videos, this series focuses on Stat-maxing using the Standard Sphere Grid and 9999HP. Final Fantasy X's leveling system is known as "the sphere grid", and involves moving cursors representing the characters through a board of interconnected nodes, most of which boost the character's statistics or grant a new ability or spell when they are activated. … Snookies12 2509d ago (Edited 2509d ago ). Without placing any node creation spheres in empty nodes on the Sphere Grid, if a character travels and activates the whole grid, that character will … You will need to customize the other two abilities and add them to the weapons. If you want to get max hp you'll have to use clear spheres. You can obtain these by defeating Ultima Busters in the Monster Arena. Have them attack Don Tonberry - they will be killed, but this will cause each of the other party member’s Overdrive gauges to fill which will be converted into AP. Karma will inflict damage based on how many enemies that specific character has killed. If you're looking to max out your character's Sphere Grid in a matter of hours there's really no better way for you to do it than through this method. Farm the Necessary Monsters This can be obtained by picking up 10 Door to Tomorrow which can be obtained by defeating Bomb Kings in the Monster Arena. 2 Edited June 15, 2016 by Hemiak This article focuses on the different collectable dresspheres for each of the playable … All rights reserved. Español - Latinoamérica (Spanish - Latin America). That, and a max of 255 for each stat are the only limits. Another note on the Expert Sphere Grid: Making the single extra node into an Agility node is a good idea because it will put Rikku into the next tier of agility at the start of battle. To get 255 in everything, you'll need: The reason for this is that I wanted to direct discussion into an open place without bogging ... //Max Stats //patch=1,EE,0031EACB,byte,000000FF ... //Sphere Grid Movement Costs 0 S.Lvls //patch=1,EE,01E7E66C,extended,00000000 © Valve Corporation. The Sphere Grid. About Break HP limit being useless, you can beat even the superboss reliably without it. Step 13 Once you have completed the whole sphere grid you will have to go back through it and fill in the empty nodes with HP, Strength, Defence, Magic, Magic Defense, MP, Agility, Luck, Evasion and … The maximum value for any of your stats is 255. Following this guide you'll get 20+ Sphere Grid levels per battle and you'll spend more time farming Strength, Mana, Speed etc spheres to unlock spots on the grid than you will farming AP. Overdrive → AP. Note though that once you add a Sphere to the Sphere Grid it will appear in that same spot for all of your characters. At the end of each battle every party member that took at least one full turn earns AP. omega dungeon - run in circles by the save point..its usually where i max my grids, you do more damage at full HP, so it's useless to break hp limit (take longer to heal back to full). The other bonus of the Standard Sphere Grid is the sheer amount of nodes on it. Its enough to hit the practical max of every stat with 99,999 HP. Double Overdrive can be customized by obtaining 30 Underdog’s Secret which can be obtained as a Monster Arena reward or by defeating a Th’uban. 3) When you're happy with all the stats you have, the best "filler" sphere for the grid is Magic Defense Sphere's or Evasion Sphere's. Some stat nodes are things like +2 Agi, but if you clear the node, you can replace it with a +4 Agi node. You can view your character’s current stat values by navigating to the Sphere Grid and pressing the Button.